Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
31411
?
33971
?
35060
?
43503
?
10877
?
23306
?
42990
?
22719
?
23077
?
17769
Total damage to objectives
3109
2592
667
2278
1158
858
281
619
761
130
Total damage to buildings
3109
2592
667
2278
1158
858
281
619
761
130
Total damage shielded
0
7591
0
0
9626
3402
0
0
0
0
Total heals on teammates
0
4556
318
0
8580
3075
0
0
0
0

Abilities usage

in numbers

High Note (Q)

89xpressed

Surround Sound (W)

40xpressed

Beat Drop (E)

67xpressed

Encore (R)

8xpressed

?

Seraphine

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Stage Presence
?
Q
High Note
1
4
5
7
9
?
W
Surround Sound
3
8
10
12
14
15
17
18
?
E
Beat Drop
2
13
?
R
Encore
6
11
16

Summoner spell

Most popular spells
?
?
49.7% WR(8278 Matches)
?
?
50.4% WR(2894 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.72% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Seraphine
?
Fizz
3.09KDA3.70
0.81%Kill Participation0.62%
0Vision Score0
23,306Damage Dealt31,411
0Max CS Advantage0
14CS in First 10 Minutes21

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
0Max Level Lead0
Blue70,978G
Difference+2,795G
Red68,183G
?
13,961G
?
13,614G
?
14,707G
?
16,421G
?
12,275G
1,128G
1,530G
2,330G
3,095G
2,228G
12,833G
?
15,144G
?
12,377G
?
13,326G
?
14,503G
?